Useful Things
Eqn # |
Eqn |
Units |
Calculates |
1.1 |
v = d/t |
m/s |
velocity |
1.2 |
t = d/v |
s |
time |
1.3 |
a = v/t |
m/s2 |
acceleration |
1.4 |
v = at |
m/s |
velocity |
1.5 |
vf = vi + at |
m/s |
final velocity |
1.6 |
vave = (vi + vf) / 2 |
m/s |
average velocity |
1.7 |
d = ½ at2 |
m |
distance |
1.8 |
v = gt |
m/s |
velocity |
1.9 |
d = ½ gt2 |
m |
distance |
1.10 |
F = (Gm1m2)/r2 |
newtons |
gravitational force |
1.11 |
x = vixt + ½ axt2 |
m |
x position |
1.12 |
vfx = vix +axt |
m/s |
final x velocity |
1.13 |
y = viyt + ½ayt2 |
m |
Y position |
1.14 |
vfy = viy +gt |
m/s |
final y velocity |
1.15 |
p2 = a3 |
yr, A.U. |
Kepler’s 3rd Law |
1.16 |
v = (GM/r)½ |
km/s |
orbital velocity |
1.17 |
v = (2GM/r)½ |
km/s |
escape velocity |
1.18 |
F = ma |
newtons |
force to accelerate a mass |
2.1 |
TE = PE + KE + … |
J, joules |
total energy |
2.2 |
KE = ½ mv2 |
J, joules |
kinetic energy |
2.3 |
PE = mgh |
J, joules |
potential energy |
2.4 |
PE1 + KE1 = PE2 + KE2 |
J, joules |
conservation of energy |
2.5 |
v2 = 2g(H-y) |
m/s |
roller coaster velocity |
2.6 |
Fc = mv2/r |
newtons |
centripetal force |
2.7 |
h ≥ 2.5r |
m |
height for roller coaster to safely loop-d-loop |
2.8 |
p = mv |
kg m/s |
momentum |
2.9 |
p = Ft |
kg m/s |
momentum |
2.10 |
L = mvr |
kg • m2/s |
angular momentum |
3.1 |
C = (F-32)*5/9 |
degrees |
Centigrade to Fahrenheit |
3.2 |
F = (C*9/5) + 32 |
degrees |
Fahrenheit to Centigrade |
3.3 |
C = K -273 |
degrees |
Kelvin to Centigrade |
3.4 |
K = C +273 |
none |
Centigrade to Kelvin |
3.5 |
F = (K-273)*9/5 + 32 |
degrees |
Kelvin to Fahrenheit |
3.6 |
K = (F-32)*5/9 + 273 |
none |
Fahrenheit to Kelvin |
3.7 |
ΔL = α L ΔT |
mm |
change in length heated bar |
3.8 |
Q = c m ΔT |
calories |
heat |
3.9 |
Q = mHf |
calories |
heat to melt solid |
3.10 |
Q = mHv |
calories |
heat to vaporize liquid |
3.11 |
H = (k t A T)/d |
calories |
conductive heat |
4.1 |
P = F/A |
pascals |
fluid pressure |
4.2 |
P = ρgh |
pascals |
pressure with depth |
4.3 |
Fb = ρfVg |
newtons |
buoyant force |
4.4 |
PV = constant |
pascals, m3 |
Boyle’s Law |
4.5 |
V = constant * T |
m3 |
Charles/Gay-Lussac’s Law |
4.6 |
PV = nRT |
pascals, m3 |
Ideal Gas Law |
4.7 |
P ∝ T |
pascals, °C |
pressure proportional to temperature |
4.8 |
P ∝1 / V |
pascals, m3 |
pressure inversely proportional to volume |
5.1 |
i = r |
degrees |
Law of Reflection |
5.2 |
n = c/v |
none |
index of refraction |
5.3 |
sin i/sin r = v1/v2= n2/n1 |
none |
Snell’s Law |
6.1 |
f = c/λ |
hertz |
frequency of light |
7.1 |
T = 2,897,000/ λmax |
K |
temperature of a star |
7.2 |
E = hf |
joules |
energy of EM wave |
7.3 |
E = hc/ λ |
joules |
energy as function of wavelength |
7.4 |
t = to / sqrt (1-(v2/c2)) |
s |
time in two reference frames |
7.5 |
ɣ = 1/(sqrt(1-(v2/c2)) |
none |
gamma |
7.6 |
t = ɣto |
s |
time in two reference frames |
Letters Used in Equations
A.U. = astronomical Unit = 1.5 x 108 km
A = area
a = acceleration
a = semi-major axis of orbiting body
c = speed of light = 3 x 108 m/s
c = specific heat
d = distance, thickness
EM = electromagnetic
EMS = electromagnetic spectrum
F = force
f = frequency of EM radiation
Fc = centripetal force
Fg = gravitational force
G = universal gravitational constant = 6.67 x 10-11
Nm2/kg2
g = acceleration of gravity = 9.8 m/s2
H = maximum height of roller coaster
H = heat flow
Hf = heat of fusion (melting)
Hv = heat of vaporization (evaporating)
h = height
h = Planck Constant = 6.636 x 10-34 Js
i = angle of incidence
k = thermal conductivity
KE = kinetic energy
ΔL = change in length
L = angular momentum
PE = potential energy
M, m = mass
n = number of moles of a substances (n x 6.022 x
1023 molecules)
n = refractive index
P = pressure
p = period of an orbiting body
p = momentum
Q = heat
R = the universal gas constant = 8.31 J/molK
r = distance, radius
r = angle of reflection
TE = total energy
T = temperature
ΔT = change in temperature
t = time
to = time in alternative reference frame
V = volume
v = velocity
vf = final velocity
vfx = final velocity in x direction
vfy = final velocity in y direction
vi = initial velocity
vix = initial velocity in x direction
viy = initial velocity in y direction
y = instantaneous height of roller coaster
yr = year
Greek Letters
ɣ (gamma) = factor in special relativity
λ (lambda) = wavelength
λmax = wavelength of max emission
ρ (rho) = density
ρf =fluid density
Units Conversion factors
Distance: nm = nanometer = 1 x 10-9 m
Energy: calorie = 1cal = 4.18 J
Energy: joule = 1 J = kg*m2/ s2
Force: newton = 1 N = kg*m/s2
Frequency: hertz = 1 Hz = 1/s
Pressure: pascal = 1 Pa = 1 N/m2
Scientific Notation
Signigicant Figures
Any number can be written as the product of two numbers, an integer and 10 to some power. This is especially useful for very small and very large numbers, such as
0.00000043 = 4.3 x 10-7
or
299,873,000 = 2.99873 x 108
1 = 100
10 = 101
100 = 102
1,000 = 103
1,000,000 = 106 (a million)
1,000,000,000 = 109 (a billion)
0.1 = 10-1
0.01 = 10-2
0.001 = 10-3
0.000001 = 10-6 (a millionth)
0.000000001 = 10-9 (a billionth)
To multiply using scientific notation multiple the integer terms and add the exponents of the 10x terms.
(2.3 x 103) x (1.5 x 104) = 3.4 x 107
To divide using scientific notation divide the integer terms and subtract the exponents of the 10x terms.
(5 x 105) / (2 x 103) = 2.5 x 102
To raise to a power using scientific notation raise the integer terms to the indicated power and multiple the exponent of the 10x terms by the power.
(3 x 103)4 = (3 x 3 x 3 x 3 x103*4) = 81 x 1012 = 8.1 x 1013
To find the xth root of a number using scientific notation, find the root of the integer term and divide the exponent of the 10x terms by the power.
(27 x 109)1/3 = 3 x 103
(note that a fractional exponent such as 1/3 means to take the 3rd root).
Have you ever had a problem such as this:
X = 292/2.1
and turned in an answer like this:
X = 139.047619
If you look at the two numbers in the original problem, 292 and 2.1, each has only two or three digits. We have no information that the numbers aren’t really:
292.000000 or 292.439 or 291.56238
and 2.10000000, or 2.11, or 2.09876542345.
In other words we don’t know how accurately known each number really is. We say that 292 has 3 significant digits, and 2.1 has two significant digits.
Scientists have agreed that answers should only be given to the same number of significant digits as the least well-known number in any operation. So for this problem there are only two digits in 2.1 so the answer can only have two significant digits:
X = 140
Notice that writing 139 implies that we know the last digit is a 9, and not an 8 or a 0. We don’t know that, so we round up to 140, with the 0 at the end not counting as a significant digit.
Every time you do a calculation look to see how many digits there are in the number with the least significant digits, and make your answer match that precision.
© 2013 by Wheeling Jesuit University/Center for Educational Technologies®. 316 Washington Ave., Wheeling, WV 26003-6243. All rights reserved. Privacy Policy and Terms of Use.